Well that’s one problem solved. I’ve got the new NDS up and running, but it’s so slow that I’m wondering if I should try and get the 2.0 SDK working again. The game still works fine using the Test Mobiles.
Got to still try and get this SymbianOS = -36 error out of the way though.
Outstanding Tests in addition to this are;-
1. Attempt to play a Bluetooth game with Bluetooth switched off.
2. Client controlled break during InterPhace transfer (they select cancel).
3. Server controlled break during InterPhace transfer (see above).
4. Client and Server loose their connection due to two players walking out Bluetooth Range during InterPhace transfer.
5. Same as above but during GamePlay.
6. Client Receives a Text during InterPhace transfer.
7. Server Receives a Text during InterPhace transfer.
8. Client Receives a Phone Call during InterPhace transfer.
9. Server Receives a Phone Call during InterPhace transfer.
10. Client Receives a Text during Game Play.
11. Server Receives a Text during Game Play.
12. Client Receives a Phone Call during Game Play.
13. Server Receives a Phone Call during Game Play.
14. Alter the InterPhace Generation to Transfer InterPhace Screen.
Once these tests are complete, then I have a working Alpha.

