One Down several to go.
It's slow work but there's another problem out of the way. It turns out that the AI was calculating values based on a zero based array when it should have been a 1 based array. Programming, it's the computer equivilent of the murderer, the victim and the dective being the same person.
There are Four outstanding issues with the Firewall Game.
1. The AI's pieces are dissapearing.
2. They're not going to the most logical places.
3. The difficulty is not ramping up the way I want it.
4. The compatibility between the old versions and the new.
It will either be a lot of work to resolve this or a quick ten minute job.
I've then got three things to do before it's ready for beta.
1. Pause Menu for the Single Player Game.
2. Handling of the Single Player Firewall score.
3. Integration of the new RumbleX.
Once it's in Beta, I've then got three things left;-
1. Integrate the InterServe App for the adverts and Dynamic Content.
2. The Manual OBEX for Bluetooth distribution.
3. New Website.
End of May if I'm very Lucky, and that's just the Beta!!!

