Well, I’ve received a replacement phone and I now have two nokia’s to test with. The nokia 6600 and the nokia 3230. O2 didn’t have any 6630’s in stock and the one I really want, the 6680, wasn’t released. Still it works for the purpose of the game.
After a lot to tweeking, I’ve finally got a successful test run using the emulators. There are still a few things to put in though.
1. Timeout. Just something to ‘ping’ the connection and make sure the players are still connected during the lifetime of the game.
2. Interruptions – Suppose your playing a game and someone phones or texts. The game has to handle this interruption. Mostly by aborting the present multiplayer game. The others can handle the pause
3. Back light – One of the things I’ve really got narked about is on the 3230, the screen goes dark after only a couple of seconds. I’ve got to put in code to make sure the screen stays light.
Sounds. This has still got to be implemented.
4.Bluetooth catch. – The 3230 falls over if the Bluetooth is not enabled. The old 6600 used to enable Bluetooth if you needed it but this doesn’t seem possible.
Still, it’s progress and I think it’s time to update the website with a few new features. The WAP site has been constructed but I’m looking at a way to incorporate this into the present WEB Site.


2 Comments:
I'm interested in testing if you reach public beta. I'm using a Nokia 6630.
I'm interested in testing if you reach public beta. I'm using a Nokia 6630.
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