Panic - MOB 58.
We’ll I’ve been reviewing the latest releases from E3 on the J2ME platform. Oh my God, I’m really up against it. There are several very good games in the pipeline that will be released in the next few months probably September. I’m beginning to feel I’ve missed the boat with this. I’ve got one month to pull together the code and Maybe another to test and approach the big publishers with it.
I’m having a crisis of confidence. I don’t know if I’ll be able to do it because of normal work and home life (see other Blog). I did manage to get a little more work done on the Player functionality last night but I have yet to have a successful test with the Nokia JDK. Standard works fine but I’m having a real problem with the Nokia JDK.
1. Display Extraction - Started, about 50% progress. (Will replace this by Game prototype integration see 8, 9 & 10).
2. Examine the functionality of the standard Bluetooth functions. – Theory is complete; putting into practice is something else (See 10).
3. The Array list object for J2ME – 100% Complete
4. Started work on the first tier of menu screens on the mobile version – 100% Complete.
5. Multi-language functionality – Finished for the screens I’m working on. – 25% complete for the whole game.
6. Player Code – The persistent player records used in the game. 45 % done.
7. Game Settings – The Selection of the Themes, Language and Sounds for the Game. 25 % Done.
8. Single Player Game – 5 % Done.
9. Hot Seat Game – 5% Done.
10. Multiplayer Bluetooth Game – 5%
11. Red and Blue Theme – 0% Complete.
12. Looking at designs for the initial splash screen.
13. Basic WEB /WAP site design started is still on hold because I’m still knackered
14. Database Stored Procedures and Settings – 35% Complete.
If by the end of July, I don’t have a working basic version of the game I’m going to shelve it. So MOB (Make or Break) day is 58 days away.


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