A Little Progress
I didn’t think I’d done a lot but it appears I’ve actually made a lot of progress, since the last entry. I’ve discovered the reason for the exceptions. I was using MIDP 2.0 functionality within a MIDP 1.0 SDK. Oops. I’ve sorted this out and I’ve now got a couple of display screens ready.
What surprises me are the amount of little screens that you have to go through in order to get to the actual game itself. My first attempt will have to be the hot seat version of the game. No AI, No Bluetooth, just two people duelling on the same phone. Once I’ve got that out of the way, I’ll start work on the Bluetooth version and finally the single player practise game.
I’ve got the code complete for the new language functionality, but I’ve got a few items to look at before I completely integrate it.
1. Display Extraction - Started, about 50% done.
2. Examine the functionality of the standard Bluetooth functions.
3. The Array list object for J2ME – This seems to work fine with the Java Prototype.
4. Basic Website design started is still on hold because I’m still knackered.
5. Started work on the first tier of menu screens on the mobile version.
6. Designing multi-language functionality – 50% design complete – Main framework complete, got some RMS research to do before complete.
7. Looking at designs for the initial splash screen.


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