Blue Sky Thinking
More concepts under the belt, I’ve been looking at how the different J2ME Screens relate to each other. I finally managed to get a working mobile app on the emulator last night for the first time. Now I’ve got start applying those lessons I’ve learnt to the game.
I’ve decided to change the security model. I had intended to use a Mobile Phone’s IMEI Number to check that no cheating is occurring. However, this falls outside the ‘privacy’ sandbox that J2ME has access to. It means that the player will have to be registered with a central server somewhere if they want to keep track of their results.
I’m in two minds whether to allow unregistered players to play over Bluetooth, or do I force the players to register before allowing them access to the whole game. I’m also looking into adding GPRS networking to the multiplayer options.


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