Sound error is now fixed.
The sound activate method was placed outside of the ‘if’ statement was supposed to fire on so it fired all the time. The RMS issue is a little more complicated and would explain why saving settings have always been ropy. It will take a little while to fix that, hopefully tonight to fix the bug and the weekend to fix the graphics.
This will mean a new beta on Monday? How many times have I said that!


0 Comments:
Post a Comment
<< Home