Thursday, August 04, 2005

Problem solved.

It was a combination of slow running emulators and missing code. It’s now running through on both the Nokia Prototypes SDKs. Fantastic! Unfortunately, the timebomb code is causing problems with the start-up of a new user on the 3230.

I’ll have to look into that but I’m now got the fullcanvas completely removed from the system and so it will start to work hopefully with all compatible phones. Now I’ve got a couple of hour tonight to get the users and sound sorted and we’re almost there. I’ve just got to the plan the website upgrade.

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