Monday, May 23, 2005

On a Roll.

I’ve now put in all the user error checking and the rolling single player game, which is too hard even on easy, it’s almost complete. Apart from the single player tweaking, There are three major tasks outstanding.

1. Sound - I’ve got to work out a way to get the right sound working across all handsets. This is one of the platform issues I’ve been dreading. There are only two sound effects, a bleep for the clock and the activation of a pathway of which the latter is going to be the problem.

2. Bluetooth Test - Although the Multiplayer works in a fashion over the emulators, I still need to perform a hardware test between two phones. I’m getting a new Nokia and Samsung this week so hopefully by Friday I’ll have it confirmed working.

3. Compression - The Jar at present is 180K in size and I’ve still to add in the sound, I think I can forget the 128K limit I wanted but most of the phones this game is aimed at doesn’t seem to have a memory limit. I might just compress down but I’m not holding my breath.

I think I’ll be mostly working on the web/wap site this week.

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