Well, I’m almost there with the new graphics engine. It took a little bit of work and a couple of the animations have still got some work but I’m almost there. This will be a great weight off my mind if it works because it will allow me to cut out almost a third to a half of the jar size, bringing it down to under the 128K barrier. Mind you the sound files might send it back up over that limit.
I’ve managed to get the Website working in XHTML 1.1. This means that some of smart phones can pick up the website and browse it. The only problem is that it looks crap. I’ve got to look at how to differentiate between browsers, which shouldn’t be too hard with ASP.NET
I’ve been also looking at where to take this game. I’ve been looking into publishers or the self publish route. There are several publishers close to where I live, I don’t know whether to contact them and demo the game or just assume they’ll ignore me and try by myself.
Decisions, decisions !


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