Friday Off
As I’ve noted, I had Friday off work to concentrate on the game. Boy did I need it. I’ve added in the new graphics, a splash screen and a debug screen. The debug log has already proved its worth.
The Emulators have managed to communicate between each other without a problem but when you copied the JAR onto the Nokia 6600. Boom! It wouldn’t start the Bluetooth service. Turned out I’d put an extra ‘;’ at the end of my Bluetooth connection string. The emulators don’t mind it. The 6600 hates it. It raised an exception I didn’t catch and bang.
The good news is that I feel I’m into the final coding straight, there’s still the parsing of the game setup to go and the actual exchange of game data, but now that the L2CAP protocol has proven out I can now get working on it. Hopefully I’ll have that alpha up and running by the end of Feb and the game ready by the end of March.
However, I’ve still got to overhaul the graphics engine to work with the new MDIP 2.0 graphics engine and I’ve got to find someone with a spare Nokia 6600 so I can test the game out of emulators.


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