Another Issue ?
I’ve finally got my head round the communication protocol I’ve got to use. Hopefully I’ll be able to press on with the duel. There are four objects which have to talk to each other in order to get this working.
The Master object – The previous screen which will handle the display of opponents.
The Bluetooth Connector – This handles connection requests to the Handset.
The Network Layer – This will handle the flow control between client and server.
The Muliplayer Game – This handles the graphical front end for the user to use.
I’ve already notice a flaw in the basic version. I’ve made an assumption that every player will have a unique User ID. This is not true for the basic version. There is no unique key that I can latch on. I’ll have to code this possibility in which will be difficult at this stage. Could be worse, could be a lot later.
This is going to be the difficult bit.


0 Comments:
Post a Comment
<< Home