Well that's plain wierd
It's now working.
Two classes were missing from the Jar. The Jar itself is now up to 134K but it still works on the 6600. Can't work that one out so I guess it's time to look up the manuals to find out why!
Wonder if it will work on the N-Gage ?
Still going to go ahead with the smaller graphics idea though. According to the properties, the 32 seporate PNGs come to 9.4k. The single Big PNG comes in at 1.25K. That kind of memory saving is not to be sneezed at.
Also when going through the graphics, I've found a subroutine I can drop, this should help with performance.
Bluetooth, here we come!


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