Complete Hot Seat.
Well, the first and easiest part of the game is complete. It allows two users to play the game using the same handset. I’ve completely dropped any alert functionality due to the Nokia 6600 being unreliable with it. Instead, the users just get a timed message and then it returns to the menu.
This raises an interesting issue. One of the reasons I use J2ME is that the standard code and form elements are supposed to be compatible over all the whole range of phones. Already Nokia has shown they have problems implementing this, so I can’t assume that one set of standard code will work on another.
The other issue is Bluetooth support. The Bluetooth API is only really supported in MIDP 2.0. This game has been coded in MIDP 1.0. Now, the question I have to answer is ;-
Do I want to recode the game in MIDP 2.0 to take advantage of all the extra functionality that’s available? It’s a lot of extra work and will I hit my deadline.


0 Comments:
Post a Comment
<< Home