Tuesday, August 02, 2005

Back to it.

The new multiplayer is not working yet. It took me two hours just to get it to the point it’s at. It still transfers the map ok and then goes through the 3 second display and then crunch.

I thought it was the emulators pulling a funny again but it was the Player handling code which caused the problem. I hadn’t handled the kill date properly and so crunch. I’ve managed to implement the kill code properly but that’s highlighted some problems with the player save into the RMS. I will have to look into that after the Multiplayer is fixed.

The Bug Priority is as follows.

1. Bluetooth Game Fix
2. Player RMS Save.
3. Problem with some Map Generation Logic.
4. Apply new sound code.
5. Map resize Code

I’ll also look into seeing how difficult it is to put in some more sensible graphics for the joins and splits on the map. Graphics are my weak spot so I’ll ask the artist’s opinion. I’m also going to alter the Red and blue graphics to make them slightly more Neon Like. It should have the same look as the red and blue colours in Tron, not Thomas the tank engine.

Hopefully I’ll release the new beta on Monday the 8th of August for testing across all mobiles. I’m going to find a list of all MIDP 2.0 and JSR-85 supporting phones put them on the website and then tick them off one by one.

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