Knockback.
In order to try and speed up the map transfer of the game, I increased the packet size to 128 bytes. The connection between the test 3230 and 6230 failed. I’m moving it back to the slower 48 because I know that at least works.
After all the effort to get it running on a Motorola Raz3 have failed. There’s not enough memory in the Java Heap and it will be a lot of effort for very, very little gain in order to get it working on these mobile phones.
Suffice to say, this means that I’m putting the release date back until Monday the 13th of Feburary. (How Lucky is that?)


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