Friday, July 15, 2005

Taking a Break (Kind of)

One small bug spotted and sorted. I’ve also speeded up the map transfer. It’s funny though. The game works fine using the Series 60 SDK and the prototyle 2.0 SDKs but the 3.0 SDK has yet to run the game properly. It falls over with a connection lost message. The question is should I put my effort into fixing this issue when it’s working ok on the target devices. Next on the list is including the sound effects.

The Web Site is progressing. I’m working away using a C# based ASP.NET website which will handle all inquires. So far I’ve managed to get it to redirect to a strict XHTML Site, WML Site and HTML 4 Website depending on the browser used. I’ve managed to write the XHTML site correctly and it looks quite good on the Nokia Phone Browser. However, the normal website is absolutely pants and I’ll be giving it a real going over before putting it up on the net.

I’m looking at ways to have one single news xml file which will be pulled into the relevant front page. It’s slow going (as I’m only learning C#) but hopefully I’ll have a brand spanking new website by Monday. I’ve got my target list for announcement and, as it says in the Indie Game Development Book, the real hard work of selling (or in this case giving away for free) the game begins.

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