Wednesday, June 23, 2004

Bug Hunt

I started work properly on one for the game screens last night. I’ve now successfully ported across the game logic from the Java App and now it’s ready to be called from these game screens. However before that happened, I went on a bug hunt. I’m going to be moving over to the Nokia JDK soon so I won’t be able to step through the code. I can’t get the IDE Debugger working with Nokia Emulators.

There were problems with the RMS, the language settings and the sound setting which I didn’t even realise they were there. I’ve also got to check over the Saving of the player settings because, to my Horror, I found that I’d got Eleven players stored away, instead of just the one. I’ve still got to check what happens when a player is saved.

It was nice to see the language switching in action. I’ve still got to read the locale from the phone but the fact that you can change language on the fly will certainly help with the international side of things.

Bloody Hell! 100 Posts! Didn't think it would last this long.

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