I'm attempting to write a small 'turn based' tactical 'multi player' mobile game. This is a Developer Diary to show how difficult these kind of things are to do, especially when you've already got a full time job, social life etc. The game itself will be written with a combination of J2ME, .Net and XML (as the glue between them).
However, I'm presently writing a realtime multiplayer mobile game at the moment, as a learning exercise for the turn based game.
and not much has happened. Most of it I have been learning about sprites and Animation techniques in Java. Thankfully not many are going to be needed but it's quite hard work for a first timer, with no artistic talent
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